game REVIEW: Review: Quarrel!
Risk meets Scrabble in Quarrel. Does wordplay and dominating all mankind mix? Ryan Scully finds out.
Risk meets Scrabble in Quarrel. Does wordplay and dominating all mankind mix? Ryan Scully finds out.
Super Crate Box is the latest hit desktop game to be ported to iOS for fun and profit and with over 28 million crates collected so far its clearly been a big hit on the new platform. Has it survived the transition to touch screen intact? Is it actually fun or merely a pixelated torture device for nerds? Oliver Longden is torn, in more ways than one.
Oliver Longden ramps up his own inherent cynicism to give the cynical money-grubbery of Wind-Up Knight the battering it deserves. He’s the Batman of videogame reviewers.
Christmas comes but once a year and brings with it the routine horror of spending time with your so-called loved ones while you all compete for heart disease and type two diabetes before lapsing into a gentle coma in front of a Bond movie. This year Oliver Longden suggests a few festive iPhone treats to keep you sane during this difficult time.
The first Infinity Blade was a touchstone for serious gaming on the iPhone and it demonstrated that you could have high production values alongside gameplay designed for the platform. Now the sequel has hit the App store but does the hottest release of the year live up to expectations and does it provide the elusive console experience for the smartphone market? Oliver Longden tells you what to think.
Oliver Longden puts down his chainsaw for a few moments in order to deliver a spittle-drenched lecture on the finer points of making a horror game. He takes as his example Dark Meadow, a recent attempt to bring immersive console-style horror to the iPhone.
Pocket RPG promises to serve up the complete Action RPG experience on the iPhone, but does it? Oliver Longden demonstrates his skewed sense of priorities by getting more angry about an iPhone game than he does about global injustice in the latest instalment of Pocket Full of Rage.
With Another World now out on iDevices, Oliver Longden takes a look back in anger at the grandfather of ‘interactive movies’, stopping to gaily kerb-stomp the whole notion along the way.
Most modern games are complex and rubbish, but it doesn’t have to be that way. Join Oliver Longden as he takes a quick tour of the world of minimalist interface iPhone gaming perfectly designed for his clumsy sausage fingers and goldfish attention span.
The iPhone has seen many attempts to capture the essence of retro gaming and give it a modern twist. 1-bit Ninja is the latest attempt to drag Mario’s spirit back from hell and stuff it into a touch screen device. Oliver Longden checks out the platforming action and talks to the game’s developer Ben Hopkins about one of the more anticipated releases of the year.
Death may be certain, but the contents of the App Store are more of a mystery. OneMetal’s Oliver Longden puts down the shotgun for long enough to find three games that offer a tiny fragment of sunlight in this vale of tears we call life.
The ball rolling genre is a crowded one on the iPhone but every once in a while someone comes up with a new twist. Is Steampunk 3D effort Gears head and shoulders above the competition or is it something as pleasant as being trapped in a lift with the man from the Go Compare adverts? Oliver Longden tells all.
Neuroshima Hex is an iPhone port of a strategy board game adapted from a Polish cyberpunk roleplaying game. It certainly gets bonus nerd points for obscurity but is it any good? Oliver Longden wades into the geekery to find the truth and then tell it to you using actual words from his brain.
Oliver Longden, real-life crap vegetarian, shoves animals into a blender in the name of fun in Unpleasant Horse.
Superbrothers: Sword and Sworcery EP might just be the strangest game on the iThing at the moment and the latest effort to create a game that aspires to be great art. Oliver Longden casts his jaded eye over one of the most talked about games on the iOS platform and demands that you agree with his assessment.
Alan Wake developers Remedy have retooled their ancient drivey-shooty game Death Rally, bringing pocket sized vehicular carnage to the iPhone.
Bit. Trip. Beat. channels Pong, rhythm games, and the endless rage of Oliver Longden to great effect.
Oliver Longden lifts his blood-flecked eyes from the minimalist retro action of Forget-Me-Not just long enough to review it.
It is a time of chaos. A time of war. And only one hockey puck-type thing can slide around until something happens. It’s a marble labyrinth on the iPhone, and Oliver Longden hates people who don’t like it.
Oliver Longden spies something Diabolic about Dungeon Hunter 2 – it’s a bit like Diablo. Also, crap.